You can even accept a quest and boast which will give you additional objectives like completing the quest within a specific time limit or under certain conditions which might help with the replay value for return players. Quests are the typical assortment of dungeon crawling hack and slash missions, escort missions, fetch quests, and even some stealth missions thrown in for good measure. In addition to the quests that advance the story (which are designated by yellow guild icons), the linearity of the game is broken up by small side quests that can help you gain some much needed experience and the chance to find some handy items. Experience rewarded for completing quests is added to a general experience pool which you can spend on anything you want, though no matter how hard you try, you’ll most likely never end up with a pure fighter, archer, or magic user without some tricky exploits. Of course, the game doesn’t try to make you figure this all out for yourself thanks in part to helpful text and voice walkthroughs. You’ll earn experience points towards skill from using ranged attacks like bows and crossbows and can cash those in towards increasing your ranged attack damage, attack speed, and stealth stats. If you choose to use magic then you’ll get experience towards will, which you can earn different types of magic and make your current spells more powerful. If you hack and slash your way through a quest, you’ll gain experience for the strength skill which you can increase your ability to resist damage, maximum HP level, or overall damage from melee attacks. Depending on how choose to take on certain quests, you’ll gain experience towards these three categories separately. Skills make up three main categories consisting of strength, skill, and will. The guild acts as a hub of your operations which you can frequent to choose quests and cash in your experience points towards skills. Upon reaching adulthood, the game becomes a little less linear and a little more interesting. You can clear your childhood in anywhere from 45 minutes to an hour depending on how much you explore. After a short mission and a skill test, you graduate from the guild and embark into adulthood where the rest of Fable’s gameplay takes place. Once you start training at the heroes’ guild you’ll learn the elements of combat such as melee, archery, and magic which the game refers to as will. You manage to survive thanks to a man named Maze who whisks you out of town and takes you to the hero’s guild where you’ll spend the rest of your childhood training for a life of adventure. After some time passes, a group of bandits raid the town, kill your father, and take your sister and mother away. In each of these situations you can choose to either choose to be good by beating up the bully or resist destroying the farmer’s crates for the stuff inside or you can choose the path of evil by siding with the bully and beating up the little kid with him or destroying the farmer’s crates and taking the goods for yourself. If you choose to explore, you’ll be introduced to the driving theme of the game being the moral system where you’ll come across townsfolk who will ask you for help doing such menial tasks as finding teddy bears, watch a farmer’s crates in a barn while he tends to nature’s call, or chasing away a bully.
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When your father sends you out to find your sister, you’re free to wander the town where you can learn the basics of the game like how to talk to people and how to manipulate objects depending on the different auras they give off. While Fable is a straightforward hack n’ slash RPG under the hood, it sports some ambitious elements on the outside and while these do little to affect the overall story arc and can seem pretty shallow, they help to make Fable a unique RPG experience.įable: The Lost Chapters begins in the small town of Oakvale where you play a small nameless boy who has to get money for a present for his sister’s birthday.
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While any PC gamer may consider a port of a console title to be dumbed-down, upon playing Fable they may be pleasantly surprised. Fable: The Lost Chapters is a drastically extended version of the original game and seamlessly adapted for the PC. As far as role-playing games go, none have ever been as ambitious as the infamous Fable, a game that was originally released for the Xbox and promised to tell the story of a hero from childhood into adulthood and beyond.